Skip to main content
gamedev.net
🔒 Locked

DDraw Problem

Started by NookieMonster34 May 26, 2002 at 11:26 PM 0 replies 150+ views
Original Post
NookieMonster34
NookieMonster34
Hey, Question: Im sure you have answered this question a million times before: Given: The user exits from a fullscreened ddraw application to the windows console and then tries to re-enter the application and resume game play. Im using the windows WM_ messages for input and right now, i can re-enter the application, but windows doesnt want to respond to anything i do... --- I did this by pausing rendering before the user exits the application. However i have yet to figure out how to get DDraw and windows to start back up again. Any help would be GREAT! Thanks in advance Rob
Hippokrates
Hippokrates
My message loop did once cause problems because I used PeekMessage instead of GetMessage in a windowed application. So every time I minimized the application it was closed. But I don`t know if this is any help to you because I have got the same problem with my fullscreen applications.

Im Anfang war die Tat...
Faust
Im Anfang war die Tat...Faust

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.