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Quake 3 structure file
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What structure do you want to know about? The Models or the Level or something else?
for the Levelstuff: do a search on loading Quake3 BSP maps...
for the Models: search for MD3 model format..
ok,
hope that helped at least a bit
cya,
Phil
Visit Rarebyte!
and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states
)
for the Levelstuff: do a search on loading Quake3 BSP maps...
for the Models: search for MD3 model format..
ok,
hope that helped at least a bit
cya,
Phil
Visit Rarebyte!
and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states
I''ve recently been writing a quake 3 type engine myself. I''ve come across a few resources that were VERY useful.
This is a nice spec for the file format:
http://graphics.stanford.edu/~kekoa/q3/
This site has 3 tutorials + code on quake 3 bsp files:
www.gametutorials.com
Good luck!
This is a nice spec for the file format:
http://graphics.stanford.edu/~kekoa/q3/
This site has 3 tutorials + code on quake 3 bsp files:
www.gametutorials.com
Good luck!
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