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OpenAL

Started by Kyle Radue Mar 13, 2000 at 1:57 PM 5 replies 900+ views
Original Post
Kyle Radue
Kyle Radue
Anyone who is interested in multi-platform game programming should check out www.openal.org. Apparently they are trying to create an equivalent of OpenGL for audio. I know someone was interested in something like this a few weeks back, and here it is.
Pauly
Pauly
Wow!

That''s a fantastic idea. It''s so simple and could really make a difference for all these multi-platform games that are surfacing.

Paul Groves.
http://home.clara.net/paulyg
OpenGL for Beginners
Ingenu
Ingenu
I''ll support OpenAL, as well as OpenGL in my upcoming RPG.
I''m happy to see that something like OpenGL has been made for sound, cause we''ll see cool guys making true platform independent games.
Hope more and more people will forget about DirectX to switch to API that aren''t property of anyone.

Hope the dev will think twice before supporting M$ trust, after all, the public don''t want to see Windows any more on computers.
[ok, some want windows anyway]
:o)

-* Sounds, music and story makes the difference between good and great games *-
-* So many things to do, so little time to spend. *-
Crypthor
Crypthor
Hey, guys, may be i''m stupid but, i don''t find "lib" files in OpenAL !

And about *.dsp file: what compiler it used for ? MicrosoftVisualStudio ??

When i oopened it and trying to compile, it says that *.mak file not found !
Cryp
ikklit
ikklit
The dsp file is used for MS VC++. (It is the project file)
Crypthor
Crypthor
Ok, then where is *.mak file!
MS Vs asking it !!!!


Tnx !
Cryp

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