Original Post
I''ve been reading all other posts about 2D in this forum and search the net now for almost 24hrs straight but only to find that I _cant_ find the info I need so here goes..
I''ve been programming OpenGL for some time now just to make useless apps
and I really wanna get started doing a 2D engine to fiddle around with. But I have no idea where to start, really no idea. All 2D engines I''ve found are tilebased (when one bitmap is looped over and over to produce ground, background, etc..right?). What I''m looking for is more like... the technique used in the old game Another World(Out of this world). Thing is that I can''t even find out what it''s called. And as I said, don''t even know where to start. I got one big background picture which I want to load and the character should run in front of it. And I can''t find any help on collision detection when it doesn''t come to non tilebased stuff.
So.. anyone got any ideas..? I''d be very thankful.