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Problem with D3D

Started by Omega7802 Jun 1, 2002 at 4:27 AM 0 replies 400+ views
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Omega7802
Omega7802
Does anyone know how to use a matrix to transform texture coordinates so I can use small parts of one big bmp on the same polygon? Or do something like sprite animation. Thanks. (I am talking about NOT using the new sprite portion of DirectGraphics by the way =) ) [edited by - Omega7802 on June 1, 2002 5:49:45 AM]

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