Original Post
hi all.
how would one go about making a texture animate in d3d. say you have a pre rendered background of a fountain. not 3d just a background. and you want it to look like the fountain is actually animating....ie final fantasy. are you supposed to use GIF files. can You use GIF files. do u have to load in all the textures of the animations and "play" them one by one on the surface??
thanks
