Original Post
Is there a way of using a DrawableBitmap (GF4J) without having to redraw it for each frame?
What I want to do is to draw a bunch of lines onto a DrawableBitmap once, and then copy it onto the backbuffer for each frame (for speed purpose). But it seems like the DrawableBitmap clears itself after being drawn onto the backbuffer... any solutions?
And at the same time, does any know if it''s possible to use pure Java2D funtions in combinaison with GF4J?