Original Post
Does anyone have any ideas to offer to provide for a more realistic camera?
I just added the spring damping function from Game Programming Gems I to see what effectst it would have on my simple first person camera. It worked fine at fast speeds (fwdS = 100
, but would become to jerky (springy) at slower speeds (fwdS = 10
. If anyone has a reason/fix for this, please share.
Thanks