Original Post
Hi, I''ve been writting a game till I''ve got a huge problem.
Suppose I have a .x file that contains the animations of a character mesh, more specifically two animations. One of them is the character running, and the other is the character folling down (i.e. after receiving a shoot).
Here is the question:
How could I interpolate between the current running frame and the first frame of the follen?
I''ll really apreciate your help.