Original Post
Hello,
We have a black&white bmp with 8 bits\pixel. We succeeded in displaying it using glDrawPixels or glLoadTexture.
But how can we display the image with different color palettes ?
The classic color palettes are not supported by new graphic adaptors.
In the old method, we had an array with 256 entries. Each entry was a gray scale. We could display the image with several color palettes.
Can someone help ?
Thanks,
Zvika Vered.