Original Post
I've been hired to create a 2D engine for my college's Game Design Course. I've decided on using Direct3D as the base for the engine. A lot of the core code is complete. I am using a MVC (Model, View, Controller) framework where Model holds the game data, View renders the Game data and controller handles the input.
The main goals are to make it easy to use (Well Documented, Designed) efficient, and portable (Only on Windows Platforms though).
A pre-alpha version is working pretty well now, but I wanted to hear any feedback from people that have created something like this before.
Are there any good 2D engines using DX 8 that you think would help?
Any stumbling blocks you faced?
Or anything else you think might be helpful.
Webpage-O-Me
[edited by - TyrantBob on June 10, 2002 4:15:09 PM]