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Terrain Generation question.

Started by _Rambo_ Jun 10, 2002 at 4:21 PM 1 replies 150+ views
Original Post
_Rambo_
_Rambo_
hi guys, wich algorithm is the best to create a very nice terrain ? Thanks
krad7
krad7
http://www.vterrain.org/ check this out

Slow and steady wins the race.
Slow and steady wins the race.
Sander
Sander
There''s no such thing as *the best*. It depends on your needs. I''m sorry to promote my own writings in this way, but I''ve written an article about terrain rendering. There''s a test of Brute Force VS ROAM terrain rendering in it. Go to the article link in my signature. There''s little explanation of the methods (visit krad7''s link for that) but still a nice comparison.

Sander Maréchal
[Lone Wolves Production][Articles][E-mail]

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