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Coin-ops Machine
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The coin-op games are all custom jobs. A lot of them use 68xxx series of cpu''s, but they custom build the motherboards to suit their needs.
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
But here''s a site for programming the Pengo and Pac-Man hardware:
http://www.cis.rit.edu/~jerry/Software/pengo/
I''m not sure what coin-ops you''d LIKE to program, but [most of] the early 80''s machines used Z80 or 6502 processors.
deux dimension now.
http://www.cis.rit.edu/~jerry/Software/pengo/
I''m not sure what coin-ops you''d LIKE to program, but [most of] the early 80''s machines used Z80 or 6502 processors.
deux dimension now.
The Triforce arcade board is nice to program for. It''s something Nintendo came up with, and is similar to their home console hardware.
And I think almost all Neo-Geo arcade machines use the same board. The best way to get started is to download a version of M.A.M.E., as it can emulate almost all older arcade hardware. You''ll probably have to mess with it to get it to recognize/play your custom software though.
You could always just take an old PC and turn it into an arcade by building a console for it and attaching a TV.
--TheMuuj
And I think almost all Neo-Geo arcade machines use the same board. The best way to get started is to download a version of M.A.M.E., as it can emulate almost all older arcade hardware. You''ll probably have to mess with it to get it to recognize/play your custom software though.
You could always just take an old PC and turn it into an arcade by building a console for it and attaching a TV.
--TheMuuj
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