Original Post
Hi,
I am developing a game similar to Raptor, fly-shot-em-up-until-u-are-dead. But instead of doing the traditional 2D style I want to do it more or less in 3D. So what I have in mind is to make a heightmap (or similar) as ground. Obviously I can''t make an neverending heightmap so I need to scroll it somehow. And that, folks, is my question. How to scroll a heightmap, and is there something I should think extra about etc?
Thanks, Bauer.
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