Original Post
I want to make a full screen application, and I declared FULLSCREEN and EXCLUSIVE in cooperation, and then set the resoultion. But what I get is this.
Can you tell me why my application isn't going full screen?
If you need more details, tell me.
Thanks
I added error reporting and it said that I failed to set cooperation. Why is it failing?
DirectDrawCreateEx(NULL, (LPVOID*)&lpdd, IID_IDirectDraw7, NULL)
lpdd->SetCooperativeLevel(hWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN | DDSCL_ALLOWREBOOT)
I removed the error checking.
______________________________________________
You know your game is in trouble when your AI says, in a calm, soothing voice, "I'm afraid I can't let you do that, Dave"
[edited by - Zeraan on June 12, 2002 6:31:22 PM]