Original Post
I''m just starting to learn DirectX and Windows programming, and I''ve come across something that I hadn''t run into before in any of my C++ books. I know this is a newbie question, but what is a callback function? Like in
LRESULT CALLBACK WindowProc(etc, etc,)
From what I can gather, it''s some sort of error handling macro...am I right? Any help would be greatly appreciated.
Dodge this.