Original Post
I recently switched from Visual C++ 6.0 to Visual C++ .NET and am having problems reading STL string''s from the debugger.
Note: The program runs like it should so I know the string values are correct.
Here is an example of what I get for the variable "FileName" in my watch window in debug mode:
Variable: FileName
Value: {0x0012fb28 "˜ÿ$( Ñ"}
Type:std::basic_string,std::allocator >
In Visual C++ 6.0 I could read what the value of my variable was like so:
Value: {0x0012fb28 "MeshImage.bmp"}
What can I do to fix this problem?