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Game Source Code Structure

Started by jjmontes 0 replies 150+ views
Original Post
jjmontes
jjmontes
Do you think an article for newbies about how to structure the C++ code for a simple/medium game would help anybody? This could help people who doesn''t know how to start with some serious project, so they would know where to put everything and keep the code well-structured. However, someone should do a spell-checking on it, and I''d want someone to review it. Real programers are not afraid from maths! (but I am) JJpRiVaTe (Private Zone)
-=[ J ]=-I always forget to change the tagline.
Oluseyi
Oluseyi
A game is a piece of software. Structuring code for a game is no different than structuring code for any other piece of software, and there''s already an article on doing just that: "Organizing C and C++ Code Files" by Kylotan. Check it out in the Articles and Resources->Previously Featured Articles section.

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