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game engine

Started by BMB 9 replies 550+ views
Original Post
BMB
BMB
I would like a good game engine for VB with source. Can somone help me?
ktuluorion
ktuluorion
quote:
Original post by BMB
I would like a good game engine for VB with source. Can somone help me?


Yes, write one yourself.

No, really.

That is the best way. And it won''t be very difficult in VB anyway. If it is 2d at least. If you want to work in 3d, go for C++.

You can''t make games if you can''t make your own engine.
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crrrazydan
crrrazydan
Well, my own (extremely biased) suggestion would be to go with the Truevision engine. (www.truevision3dsdk.com) It's the best engine for VB , as it is constantly being improved, and has an active community. Also, it's almost entirely made in C++, so its fast. Not open source though, but free for non commercial use.

@ktuluorion
What makes you think you can't make games if you can't make your own engine? Guess I'm a rareity then.

[edited by - crrrazydan on June 13, 2002 4:50:55 PM]
ktuluorion
ktuluorion
quote:
Original post by crrrazydan
Well, my own (extremely biased) suggestion would be to go with the Truevision engine. (www.truevision3dsdk.com) It''s the best engine for VB , as it is constantly being improved, and has an active community. Also, it''s almost entirely made in C++, so its fast. Not open source though, but free for non commercial use.

@ktuluorion
What makes you think you can''t make games if you can''t make your own engine? Guess I''m a rareity then.

[edited by - crrrazydan on June 13, 2002 4:50:55 PM]


I could be wrong, but I don''t think i''ve ever seen a good game that was made using someone else''s engine. I feel as though you need to be capable of programming, and developing your own engine to understand what is going on.

This person seems as though they want an easy way out to make the next quake, and it aint gonna happen. Either that, or this person is a cut n paster.

Thats why he said "with source". He wants to use someone else''s work without truly understanding it. I really feel as though the best thing to do is point people to a copy of the directx docs and tell them to spend a few hours and days and weeks with it. Eventually, everything falls into place, and you are a better, more zen-ized person because of it.

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hpotter2
hpotter2
Half-Life used the quake 2 game engine.
I tried to code, but the compiler kept giving me an error: stupid coder alert.hpotter2
nonnus29
nonnus29
I disagree, I got the impression the origional poster was looking for learning material.

>>I could be wrong, but I don''t think i''ve ever seen a good game that was made using someone else''s engine. <<

I could be wrong but this may be the Dumbest thing I have ever read in these forums. According to you the creators of half life and other mods are "cut and pasters" and all Mods suck. Get a clue; If you don''t have something nice to say don''t say anything at all. (Unless your Oluysei, he can do whatever he wants!)
hpotter2
hpotter2
sorry, meant quake 2 game engine with modifications
I tried to code, but the compiler kept giving me an error: stupid coder alert.hpotter2
ktuluorion
ktuluorion
quote:
Original post by hpotter2
sorry, meant quake 2 game engine with modifications



OK, maybe i need to explain further: My points are applicable to n00bs. I don''t think he is licensing the Quake III game engine any time soon.

If he is writing his game in VB, I would seriously doubt that he is a strong game programmer. The people who wrote Half-Life were probably very able to write their own engine.

I think the poster should be able to do this as well. He is not going to find a free, easy way out to game programming.
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Klopper
Klopper
quote:
Original post by ktuluorion
I could be wrong, but I don''t think i''ve ever seen a good game that was made using someone else''s engine.


What about the Zillions of Good games based off of the Q3 Engine? MOHAA, Jedi Knight 2, FAKK2...the list goes on and on...
python_regious
python_regious
quote:
Original post by ktuluorion
I don''t think he is licensing the Quake III game engine any time soon.



He said Quake 2, who''s complete source is freely available.

quote:
Original post by ktuluorion
The people who wrote Half-Life were probably very able to write their own engine.



Quite true, they said that next to none of the quake code remains in the Half-Life engine.. about 1% or something equally small.



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BMB
BMB
quote:
Original post by nonnus29
I disagree, I got the impression the origional poster was looking for learning material.

>>I could be wrong, but I don''t think i''ve ever seen a good game that was made using someone else''s engine. <<

I could be wrong but this may be the Dumbest thing I have ever read in these forums. According to you the creators of half life and other mods are "cut and pasters" and all Mods suck. Get a clue; If you don''t have something nice to say don''t say anything at all. (Unless your Oluysei, he can do whatever he wants!)


Thanks for understanding me, nonnus29.

I want to write an engine, but have no idea what to put in it and what it should look like, so I''m looking through other engines to get an idea.

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