Skip to main content
GameDev.net gamedev.net
🔒 Locked

terrain mapping

Started by scifi Jun 14, 2002 at 3:38 AM 0 replies 500+ views
Original Post
scifi
scifi
we need an effective way to tile terrains..does anyone know of any proceedural techniques what we need is to have the texture look good close up and not look patterned from far..
sf
chbfiv
chbfiv
http://www15.brinkster.com/nazrix/
I just finshed out terrain engine using a tile system. The main idea what that Tile could carry more then one value with it, unlike a heightmap. These other vaules will be for multi texturing(already implemented), among other things in the works.
It works alot like a heightmap terrain engine. All tha effects in that SS are without lighting even, cant wait to get that working with Nazrix=)

[edited by - chbfiv on June 14, 2002 1:10:23 PM]
-BourkeIV

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.