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Marce_Soto

Unity programmer for a small Game Development Team or Jam

@Marce_Soto · Buenos Aires, Argentina · Bumped 2 days, 6 hours ago

Open to work Available for freelance
Programmer/Developer Intermediate Flexible Remote

Unity Game Developer | C# Gameplay Programmer | Game Mechanics & Level Design Unity game developer and C# programmer with hands-on experience building gameplay systems, mechanics, level design, scene management, VFX, particles and URP shaders. I am particularly interested in indie and small-team projects where I can contribute across both programming and game design. My main strength is turning gameplay concepts into functional, playable systems while also understanding how mechanics, level flow and visual feedback work together. I have independently developed Nexus, a cyberpunk noir platformer prototype, handling the development end-to-end, including gameplay programming, level design, power-up mechanics, scene management, URP VFX, particle systems and shaders. I am looking to join a collaborative team working on an original game, where I can contribute primarily as a programmer while also supporting gameplay design and technical implementation.

Skills

Unity C# Gameplay Programming Game Development Game Mechanics Level Design Game Design 2D Platformer URP Shader Graph VFX Particle Systems Scene Management Prototyping C# Scripting Gameplay Systems Power-Ups Git GitHub Indie Games

About this member

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Unity Game Developer at Independent Developer

Unity Game Developer & C# Programmer | Gameplay Systems, Game Mechanics, Level Design & Technical Art | Building indie games and prototypes

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