I'm trying to program a first person camera without gluLookAt. Currently, i'm using the pilotView method given in the red book: void pilotView() { glRotated(pitch, 0.0, 1.0, 0.0…
20 years, 5 months ago
I'm trying to program a first person camera without gluLookAt. Currently, i'm using the pilotView method given in the red book: void pilotView() { glRotated(pitch, 0.0, 1.0, 0.0…
20 years, 5 months ago
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