14 years, 1 month ago
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14 years, 1 month ago
wattywatts, there is no game engine that requires no programing, or it would already be the game you wanted just without your art. The reality is if you want the game to be your…
14 years, 1 month ago
I just thought of a fourth way, and the way that I would suggest. Use force. Instead of linking them directly, use force. Force = Gravitation Constant * mass object a * mass obj…
14 years, 1 month ago
Movement is always a vector, so you have a magnitude and a direction. Now you could be doing that by an x, y, z, magnitude. Since I don't know your exact code I have to just…
14 years, 1 month ago
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See all in Discussionswattywatts, there is no game engine that requires no programing, or it would already be the game you wanted just …
14 years, 1 month ago
I just thought of a fourth way, and the way that I would suggest. Use force. Instead of linking them …
14 years, 1 month ago
Movement is always a vector, so you have a magnitude and a direction. Now you could be doing that by …
14 years, 1 month ago