4 years, 4 months ago
Highlights
Community contributions featured@Aressera uhmmm… indeed, made a clean VisualStudio project with nothing but the two windows and they seem to work properly…. will have to investigate. Thanks!
4 years, 4 months ago
4 years, 4 months ago
So… I want my engine to be able to switch between game (one swapchain) and editor (4 swapchains)…For that to happen I am creating a main window from which I create a child windo…
4 years, 4 months ago
So, I already have a 1024x768 A8R8G8B8 texture that I'm using very late in the frame… and I find myself in need of using a 2048x1536 D16 depth texture at early stages of the fra…
4 years, 6 months ago
So, with DirectX D3D11_FEATURE_DOUBLES and D3D11_FEATURE_DATA_D3D11_OPTIONS.ExtendedDoublesShaderInstructions what level of double precision floating point is being supported by…
4 years, 11 months ago
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See all in Discussions@Aressera uhmmm… indeed, made a clean VisualStudio project with nothing but the two windows and they seem to work properly…. …
4 years, 4 months ago
@Aressera well, just tried that one, and looks like neither of the windows (parent & child) recieve that message when …
4 years, 4 months ago
So… I want my engine to be able to switch between game (one swapchain) and editor (4 swapchains)…For that to …
4 years, 4 months ago