thats my code bool collision(double Z, double X, double Y,tVector3 vVector,double dist,WORLD *world) { bool collided = false; double orig[3],dir[3],vert1[3],vert2[3],vert3[3],co…
20 years, 5 months ago
thats my code bool collision(double Z, double X, double Y,tVector3 vVector,double dist,WORLD *world) { bool collided = false; double orig[3],dir[3],vert1[3],vert2[3],vert3[3],co…
20 years, 5 months ago
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