19 years, 7 months ago
Highlights
Sure,void UpdateScene(){ POINT mouse = input->getMouseState().getLocation(); onMouseMove(mouse.x,mouse.y); if(input->getMouseState().buttonIsPressed(MOUSE_1)){ Projectile*…
19 years, 7 months ago
Hi guys, I'm trying to complete a simple FPS using Direct 3D. So far I can move around my world and I can control my camera the way a typical FPS camera works. My problem is wit…
19 years, 7 months ago
20 years, 2 months ago
Hi I'm working through some OpenGL tutorials and I'm practicing using line stipples. I enable the stipple then specifiy the bit pattern but the stipple doesn't seem to work. I'v…
20 years, 1 month ago
I am working through the DirectX documentation's tutorials. I am practicing with primitives and matrices. My problem is that I set the color member variable in my vertices to re…
20 years, 2 months ago
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See all in DiscussionsSure,void UpdateScene(){ POINT mouse = input->getMouseState().getLocation(); onMouseMove(mouse.x,mouse.y); if(input->getMouseState().buttonIsPressed(MOUSE_1)){ Projectile* p = new Projectile(g_C
19 years, 7 months ago
Hi guys, I'm trying to complete a simple FPS using Direct 3D. So far I can move around my world …
19 years, 7 months ago
Hi I'm working through some OpenGL tutorials and I'm practicing using line stipples. I enable the stipple then specifiy the …
20 years, 1 month ago