21 years, 2 months ago
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Community contributions featuredWell, what he ment is that DirectX is the standard for the Windows platform and XBox. But when it comes to other platforms, then OpenGL is the only thing to use.Yes, XBox i…
21 years, 2 months ago
21 years, 2 months ago
21 years, 2 months ago
Well, the best way to build tools in C++ for your game project, and the most common way is to use Borland C++ Builder. It is an outstanding programming API that makes building G…
21 years, 2 months ago
Well, reason you get them backward is because they are stored backward. What you have to do is loade the data, and then manually reverse them so you get them in the order you wa…
21 years, 2 months ago
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See all in DiscussionsWell, what he ment is that DirectX is the standard for the Windows platform and XBox. But when it comes …
21 years, 2 months ago
Well, the best way to build tools in C++ for your game project, and the most common way is to …
21 years, 2 months ago
Well, reason you get them backward is because they are stored backward. What you have to do is loade the …
21 years, 2 months ago