18 years, 9 months ago
Highlights
Community contributions featuredI briefly considered jumping right into DX10 as well, but never did. And the major two reasons have been expressed here. 1. DX10 is not yet widespread, meaning the potential aud…
18 years, 9 months ago
This is something i've suspected for a while but haven't been able to confidently confirm. I've developed two games using Allegro, both of which don't run on some users' co…
18 years, 9 months ago
I'm currently having trouble getting a program to run that calls the function in the title. I'm pretty much just doing: D3DXVECTOR3 d, u(1.0f, 2.0f, 3.0f); D3DXVec3Normalize(&d,…
18 years, 9 months ago
19 years, 1 month ago
As I study game programming and programming in general, I run across many instances of Win32 syntax references that are complete new to me as I see them. I don't really know muc…
19 years, 1 month ago
Latest Activity
See all in DiscussionsThis is something i've suspected for a while but haven't been able to confidently confirm. I've developed two games using …
18 years, 9 months ago
I briefly considered jumping right into DX10 as well, but never did. And the major two reasons have been expressed …
18 years, 9 months ago
I'm currently having trouble getting a program to run that calls the function in the title. I'm pretty much just …
18 years, 9 months ago