17 years, 1 month ago
Highlights
Hi there theOcelot thanks for your idea but i have tried that already and it doesn't work :S.I have already tried that:Quote:Looking at your second sample again, I think you wou…
17 years, 1 month ago
17 years, 2 months ago
I have the two given classes: class Angle { public: Angle(int value,AngleType type); private: int value; }; And class Coordinate { public: Coordinate(int a,int b,Angle::AngleTyp…
17 years, 1 month ago
Hello fellow gamedever's. I am writing an xml parser and so far all is well. I just run my parser through valgrind and a memory leak showed up: 45 (8 direct, 37 indirect) bytes…
17 years, 2 months ago
I am creating a vector based map editor. I have a linked list named VectorMap. The problem is a memmory leak that doesent make sense. class VectorMap { public: VectorMap(int x =…
18 years, 7 months ago
Latest Activity
See all in DiscussionsHi there theOcelot thanks for your idea but i have tried that already and it doesn't work :S.I have already …
17 years, 1 month ago
I have the two given classes: class Angle { public: Angle(int value,AngleType type); private: int value; }; And class Coordinate …
17 years, 1 month ago
Hi, i had also tried building a triangle grid in Irrlicht and i remember i had similar problems,from what i …
17 years, 2 months ago