how to remove serration by shadow mapping ???
20 years ago
how to remove serration by shadow mapping ???
20 years ago
20 years, 4 months ago
May by use that:float bf = 0.75f;bf = powf(bf, 50 * frameTime);bf -= 0.001f;glAccum(GL_MULT, bf);glAccum(GL_ACCUM, 1.0f - bf);glAccum(GL_RETURN, 1);
20 years, 4 months ago
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