20 years, 3 months ago
Highlights
20 years, 3 months ago
i'll try to implement VBO and see the improvements, thanks a lot ^^ , i have some opengl books, but regarding game engine structure and planification i just dont really know wha…
20 years, 3 months ago
I just got NeHe's openGL window code, and i wanted to test the FPS rate so i added some code to do so and drew some 60.000 polygons. I just got 10 FPS, i guess thats really low…
20 years, 3 months ago
This is my "initialize" code:glShadeModel(GL_SMOOTH); glClearColor(0.5f, 0.5f, 0.5f, 0.5f);glClearDepth(1.0f); glEnable(GL_DEPTH_TEST);glDepthFunc(GL_LEQUAL);glHint(GL_PERSPECTI…
20 years, 3 months ago
Latest Activity
i'll try to implement VBO and see the improvements, thanks a lot ^^ , i have some opengl books, but …
20 years, 3 months ago
This is my "initialize" code:glShadeModel(GL_SMOOTH); glClearColor(0.5f, 0.5f, 0.5f, 0.5f);glClearDepth(1.0f); glEnable(GL_DEPTH_TEST);glDepthFunc(GL_LEQUAL);glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_
20 years, 3 months ago
I just got NeHe's openGL window code, and i wanted to test the FPS rate so i added some code …
20 years, 3 months ago