20 years, 3 months ago
Highlights
I just implemented an FBO yesterday but I'm not using for the primary purpose (trying to do a video texture), but I'm curious if you or anyone else had better performance with a…
20 years, 3 months ago
20 years, 3 months ago
After about a week of searching and fiddling with various methods, I'm stumped. I'm just streaming data from a big RAID into a texture map. I was happy with the 1920x1080 versio…
20 years, 4 months ago
Well, I hope I don't get murdered too badly for bumping my own thread. I've cleaned up my FBO code so I'm more certain it's working correctly and it's still slow. I've tried mul…
20 years, 3 months ago
20 years, 4 months ago
Latest Activity
See all in DiscussionsI just implemented an FBO yesterday but I'm not using for the primary purpose (trying to do a video texture), …
20 years, 3 months ago
Well, I hope I don't get murdered too badly for bumping my own thread. I've cleaned up my FBO code …
20 years, 3 months ago
I've never seen a difference in performance between glTexImage2D and glTexSubImage2D, but I'm using glTexSubImage2D now anyway. I don't have …
20 years, 4 months ago