Hi everybody, I'm really struggling with drawing my font. I use D3DXCreateFont(...) to create my font-object. It works fine with fonts such as "Arial". But when I use a font tha…
19 years, 11 months ago
Hi everybody, I'm really struggling with drawing my font. I use D3DXCreateFont(...) to create my font-object. It works fine with fonts such as "Arial". But when I use a font tha…
19 years, 11 months ago
20 years, 3 months ago
Yes, I do render into main buffer and my tex-origin is also set to UPPER_LEFT.But the point sprites are still limitited to ~64.My program is structured like this:1. Render a sce…
20 years, 3 months ago
20 years, 3 months ago
Hi, how can I set my Point Sprite size above 63? If I set my point size with glPointSize() above 63 running under a NVDIA card there doesn't seem to be an diffrence. NVIDA seem…
20 years, 3 months ago
Sorry, it doesn't.I already installed the latest driver. I'd like to use point sprites because of the hardware accerlated support and the fact that they always look towards the…
20 years, 3 months ago
Hi everybody, I'm really struggling with drawing my font. I use D3DXCreateFont(...) to create my font-object. It works fine with …
19 years, 11 months ago
Yes, I do render into main buffer and my tex-origin is also set to UPPER_LEFT.But the point sprites are still …
20 years, 3 months ago
Sorry, it doesn't.I already installed the latest driver. I'd like to use point sprites because of the hardware accerlated support …
20 years, 3 months ago
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