Hello all! It's been some time, but I'm back with a new article, this time about why crowdsourcing the translation and localization of your game is a really bad idea. &nb…
12 years, 11 months ago
Hello all! It's been some time, but I'm back with a new article, this time about why crowdsourcing the translation and localization of your game is a really bad idea. &nb…
12 years, 11 months ago
17 years, 5 months ago
This can indeed be a problem, but also varies very much case by case. There are a few important things:1. Due to difference in word order, there should always be space before an…
17 years, 5 months ago
17 years, 5 months ago
Hi all! I'm back with another lengthy write-up about game localization, as seen from the translator's perspective. Any suggestions, comments and remarks are welcome! You can fin…
17 years, 5 months ago
Hi all, I'm a full-time game translator who has been working 11 years in the localization industry. Tonight I wrote a new article, about the biggest mistakes made by game develo…
20 years, 2 months ago
Hello all! It's been some time, but I'm back with a new article, this time about why crowdsourcing the …
12 years, 11 months ago
This can indeed be a problem, but also varies very much case by case. There are a few important things:1. …
17 years, 5 months ago
Sure!Like: <name lang="en">Magic cane</name> <desc lang="en">This will give you 5 extra magic.</desc> <meta lang="en">This is not the cane that old …
17 years, 5 months ago
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