I have some Open GL code I'm porting to Direct3D that has a textured quad where the texture is animated the opposite of the quad. For example, if the quad is rotated 90 degrees…
20 years, 3 months ago
I have some Open GL code I'm porting to Direct3D that has a textured quad where the texture is animated the opposite of the quad. For example, if the quad is rotated 90 degrees…
20 years, 3 months ago
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