17 years, 4 months ago
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Community contributions featuredUse picopng. Beware that xcode apparently modifies png files on the sly, which causes picopng problems, so you need to rename the file extension
17 years, 4 months ago
17 years, 4 months ago
I am developing a scheme to handle deal with animation clips properly. Typically you have a character with several animations, walk, run, jump, etc. The problem is that most 3d…
17 years, 8 months ago
The powervr chip in the iPhone has no stencil buffer support, so stencil shadows are ruled out. Also, there are no shaders, so shadow maps are ruled out as well. The only a…
17 years, 8 months ago
I'm writing an exporter to export from 3ds max (and other 3d tools) and have some issues with translating material parameters to opengl commands. Some objects in the scene will…
17 years, 9 months ago
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See all in DiscussionsUse picopng. Beware that xcode apparently modifies png files on the sly, which causes picopng problems, so you need to …
17 years, 4 months ago
Quote:Original post by ricardo_ruiz_lopezWorks very nice your lib.BTW, it would be even better if you add a function like char* …
17 years, 4 months ago
Quote:Original post by mzeo77There are prebuild toolchains for windows which you can try during developement like:http://code.google.com/p/winchain/It is definitly possible to …
17 years, 5 months ago