19 years, 9 months ago
Highlights
Great work everyone! All this is exactly what I wanted, and it all works great... no problems with sending them over the network to my test server either. My game just made it's…
19 years, 9 months ago
19 years, 9 months ago
Hi! I'm creating "structs" that will be sent over a network (for a game), and I'm going to need to define some of their types at the structs declaration. This means I'll be usin…
19 years, 9 months ago
Hi! In Winsock, it's easy enough to send any kind of Struct from the Client, but how does my Server (Recv() function) know which Struct it's getting? For an example, I would def…
19 years, 9 months ago
Hi! I need a linkedlist inside a linkedlist (using structures only please) to act as a queue for incomming data. How do I declare/define this and then how do I utilize it u…
19 years, 9 months ago
Latest Activity
See all in DiscussionsGreat work everyone! All this is exactly what I wanted, and it all works great... no problems with sending them …
19 years, 9 months ago
Hi! I'm creating "structs" that will be sent over a network (for a game), and I'm going to need to …
19 years, 9 months ago
I think I'm finnaly getting some things down. While fooling around with my client and server I found that if …
19 years, 9 months ago