15 years, 10 months ago
Highlights
Thanks for the reply.I've read a little about object pools in C++, but I thought I would take the easier route and allocate all needed instances of each class on init and u…
15 years, 10 months ago
Hi. First off, my english isn't that good so my questions/explanations may seem a little confusing :)I have a hard time deciding how I should pre allocate game objects. Its easy…
15 years, 10 months ago
Hi. Any ideas on how I can wrap objects at the screen edges (like in old asteroids games) and get the object to immediately come in on the other side so it will show &…
16 years, 10 months ago
17 years, 1 month ago
I've coded a couple of simple java games, but are now starting to learn OpenGL ES (iPhone). I'm making a 2d game with lots of sprites and are planning on using atlases to c…
17 years, 1 month ago
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See all in DiscussionsThanks for the reply.I've read a little about object pools in C++, but I thought I would take the easier …
15 years, 10 months ago
Hi. First off, my english isn't that good so my questions/explanations may seem a little confusing :)I have a hard …
15 years, 10 months ago
Hi. Any ideas on how I can wrap objects at the screen edges (like in old asteroids games) and get …
16 years, 10 months ago