19 years, 8 months ago
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Community contributions featuredYup! But out of help. The pacman maze generation is far different in a way it's a pattern based, not one end leads to another thorugh a couple of paths or so. It's more open.
19 years, 8 months ago
19 years, 8 months ago
Is there any algorithm to generate pacman game mazes? It follows a specific patterns, kinda regular. Any idea?
19 years, 8 months ago
Hello, Is using DrawPrimitiveUP comnsidered performance-wise equivalent to the OpenGL immediate call: glBegin...glEnd? Or is it a wrapper around creating a VB and pushing the vd…
19 years, 8 months ago
What would be the best scenario to process a game/demo objects that render themselves. An object is assumed to have a think() and present() think() does logical and math calc. a…
19 years, 8 months ago
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See all in DiscussionsYup! But out of help. The pacman maze generation is far different in a way it's a pattern based, not …
19 years, 8 months ago
Is there any algorithm to generate pacman game mazes? It follows a specific patterns, kinda regular. Any idea?
19 years, 8 months ago
Thanks. That helps.
19 years, 8 months ago