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Community contributions featuredCalin wrote:If you need to picture a group of same type units attacking the enemy, one unit is enough to represent that situation. You will multiply the impact of that unit by tโฆ
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bvanevery wrote:That would seem to say an art heavy business model, as currently practiced by industry, is a bad idea.Imo it is a bad idea, if 'art heavy' means the focus on scaโฆ
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GROmGames wrote:Which editor feature would you expect me to add next?I always mss a button (mouse or kb) i can press to hide all the heleprs, e.g. grids and symbols.For the otheโฆ
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See all in DiscussionsCalin wrote:If you need to picture a group of same type units attacking the enemy, one unit is enough to โฆ
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bvanevery wrote:That would seem to say an art heavy business model, as currently practiced by industry, is a bad idea.Imo โฆ
4ย days, 16ย hours ago
GROmGames wrote:Which editor feature would you expect me to add next?I always mss a button (mouse or kb) i can โฆ
4ย days, 22ย hours ago