15 years, 11 months ago
Highlights
Community contributions featuredI realized I wasn't redistributing all of the .dll files needed to make this work out-of-the-box for someone without GTKmm installed. Version 10.10.16 fixes this so please give…
15 years, 11 months ago
16 years ago
What?I've released the first public version of RenderHog (version 10.10.09.2).What's RenderHog?RenderHog is a cross-platform GLSL shader development environment. RenderHog takes…
15 years, 11 months ago
I'm applying a particularly large Gaussian blur kernel as a post-process effect. I'm encountering artifacts at the edges of the image, where part of the kernel reaches off of th…
16 years, 1 month ago
I implemented this in OpenGL/GLSL and at first I was disappointed with the results... but after playing with it a bit I got pretty decent results. The most important thing I fou…
16 years ago
Latest Activity
See all in DiscussionsI realized I wasn't redistributing all of the .dll files needed to make this work out-of-the-box for someone without GTKmm …
15 years, 11 months ago
What?I've released the first public version of RenderHog (version 10.10.09.2).What's RenderHog?RenderHog is a cross-platform GLSL shader development environment. RenderHog takes …
15 years, 11 months ago
I implemented this in OpenGL/GLSL and at first I was disappointed with the results... but after playing with it a …
16 years ago