9 years, 9 months ago
Highlights
@Goliath Forge Thanks for clarifying that camera math is right. GDI is slow. I used GDI because other alternatives like SDL, Direct2D etc. comes with a lot of boiler plate codes…
9 years, 9 months ago
I recently coded a wireframe renderer which use GDI calls and a little help from MESA project. The code is here. https://github.com/mmj-the-fighter/SWR It has a bug: …
9 years, 9 months ago
11 years, 9 months ago
Hi, The following is a shader I wrote for rubix cube. I can see it has some educational value. Feel free, this is in public domain. //FragmentProgram varying vec4 color; void ma…
14 years, 6 months ago
I want to get a set of random vectors from a hit point when I cast a ray. The random vectors should be inside a cone. Please help.
14 years, 6 months ago
Latest Activity
See all in Discussions@Goliath Forge Thanks for clarifying that camera math is right. GDI is slow. I used GDI because other alternatives like …
9 years, 9 months ago
I recently coded a wireframe renderer which use GDI calls and a little help from MESA project. The code is …
9 years, 9 months ago
C# is worth learning. Microsoft uses C#. They have opensourced .NET too so that they can propagate C# and its …
11 years, 9 months ago