14ย years, 7ย months ago
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Community contributions featuredselect()/recv() is usually called from the main thread, not a separate thread. But if I call select from the main thread, wont that block my render loop? I thought the point ofโฆ
14ย years, 7ย months ago
14ย years, 7ย months ago
Im writing my first ever client/server model, and im finding my implementation is too slow, but im not sure what the bottle neck is. It consists of 1 client and 1 server,using Bโฆ
14ย years, 7ย months ago
[font=arial, sans-serif]Hi all,[/font] [font=arial, sans-serif]Id like to do an exercise to come up with a code design for the traditional game breakout game (google if unsure)[โฆ
14ย years, 8ย months ago
Hey, I am just starting out shader programming and I'm looking for a book that can advance my shader programming skills. The two main gpu programming book series seem to beโฆ
15ย years, 7ย months ago
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See all in Discussionsselect()/recv() is usually called from the main thread, not a separate thread. But if I call select from the main โฆ
14ย years, 7ย months ago
How fast is a frame? Have you disabled Nagle? Havent got timing information yet, But disabling nagle seemed to do โฆ
14ย years, 7ย months ago
I should also point out, the client is running on an iphone, and the server is on a windows box, โฆ
14ย years, 7ย months ago