2 months ago
Highlights
Community contributions featuredHi Gomory, I'm a hobbyist dev, so I'd only do it in my spare time as have a full-time job already. It sounds like an interesting project,do you care if your game is created from…
2 months ago
5 years, 4 months ago
struct xy { float x; float y; }; struct wh { float w; float h; }; struct el { float elements[2]; }; struct Vec2 { union { xy a; wh b; el c; }; }; struct GameObject { Vec2 positi…
5 years, 4 months ago
5 years, 6 months ago
make sure u call ID3D11DeviceContext::Flush(…) on the device with Proc A;
5 years, 6 months ago
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See all in DiscussionsHi Gomory, I'm a hobbyist dev, so I'd only do it in my spare time as have a full-time job …
2 months ago
struct xy { float x; float y; }; struct wh { float w; float h; }; struct el { float …
5 years, 4 months ago
make sure u call ID3D11DeviceContext::Flush(…) on the device with Proc A;
5 years, 6 months ago