14ย years, 6ย months ago
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Community contributions featuredI've already looked Stam's code. It was written for a 2D grid and it links density injection to the user input via mouse clicks. What I want to do is to inject density sโฆ
14ย years, 6ย months ago
Hi all, I want to render a voxelized smoke density using the algorithm outlined in the following link http://http.developer.nvidia.com/GPUGems/gpugems_ch39.html. My fluid simulaโฆ
14ย years, 4ย months ago
Hi all, So far I've been working on my own implementation of smoke simulator based on the seminal paper of Jos Stam's "Stable Fluids". I understand all the numโฆ
14ย years, 6ย months ago
15ย years, 6ย months ago
Hi, I want to use a staggered grid for my fluid simulator. But I am stuck at how I represent velocities at the each cell's faces. Any code sample will be appreciated.
15ย years, 7ย months ago
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See all in DiscussionsHi all, I want to render a voxelized smoke density using the algorithm outlined in the following link http://http.developer.nvidia.com/GPUGems/gpugems_ch39.html. My โฆ
14ย years, 4ย months ago
I've already looked Stam's code. It was written for a 2D grid and it links density injection to the user โฆ
14ย years, 6ย months ago
Hi all, So far I've been working on my own implementation of smoke simulator based on the seminal paper of โฆ
14ย years, 6ย months ago