Hello! I am writing a puzzle game for iOS and android that has multiple levels (maybe like 20). Currently I describe all my levels via one .xml file. Since each level isโฆ
10ย years, 5ย months ago
Hello! I am writing a puzzle game for iOS and android that has multiple levels (maybe like 20). Currently I describe all my levels via one .xml file. Since each level isโฆ
10ย years, 5ย months ago
13ย years, 1ย month ago
Thanks RobTheBloke for your detailed help! You pushed me in the right direction:) The problem was: When I uploaded the images with glTexImage2D I had no OpenGL context. Iโฆ
13ย years, 1ย month ago
13ย years, 5ย months ago
Hello! I am very new to OpenGL and have a basic problem: I want to render 2 quads each with its own texture. First I have an init function which loads the texture, generaโฆ
13ย years, 2ย months ago
Hi, in my Engine I have a ResourceManager class, that loads resources (textures, shaders, materials etc.) from hard drive and caches them. I.e: ShaderPtr p1 = manager->loadShโฆ
13ย years, 10ย months ago
Hello! I am writing a puzzle game for iOS and android that has multiple levels (maybe like 20). Currently โฆ
10ย years, 5ย months ago
Thanks RobTheBloke for your detailed help! You pushed me in the right direction:) The problem was: When I uploaded โฆ
13ย years, 1ย month ago
Hello! I am very new to OpenGL and have a basic problem: I want to render 2 quads each โฆ
13ย years, 2ย months ago
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