15ย years, 1ย month ago
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Community contributions featuredYes indeed, thank you very much!
15ย years, 1ย month ago
[font="Calibri"]Greetings, [/font] [font="Calibri"]In the making of an Indexed Lighting shader, each sampler's pixel contains a light color. Iโm wonderinโฆ
15ย years, 1ย month ago
15ย years, 5ย months ago
Greetings, Iโve been eyeballing the OpenGL development the past few years and I must say, it seems to me like complete chaos. I would like to go from OpenGL 2.1 to 3.3 core onlyโฆ
15ย years, 6ย months ago
[font="Calibri"]Greetings,[/font] [font="Calibri"][/font] [font="Calibri"]Iโm making 2d rendering on top of a 3d renderer. Iโm wondering if there iโฆ
15ย years, 8ย months ago
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See all in DiscussionsYes indeed, thank you very much!
15ย years, 1ย month ago
[font="Calibri"]Greetings, [/font] [font="Calibri"]In the making of an Indexed Lighting shader, each sampler's pixel contains a light color. Iโm wondering what โฆ
15ย years, 1ย month ago
[font="Calibri"]gl3w is not a worthwhile project IMO because all itdoes is make fewer calls to wglProcAddress/glXProcAddress. [/quote][/font] [font="Calibri"]Iโm sorry, Iโm โฆ
15ย years, 5ย months ago