14ย years, 6ย months ago
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Community contributions featuredWow, excellent. Thank you all very much, exactly what I was looking to find. In regards to unknown terrain, that's exactly how I've been handling it IADaveMark, thanks fโฆ
14ย years, 6ย months ago
Hello all, I'm working on a game of sorts using mostly cubes (fairly minecraft-like). I'm currently using 3D Perlin Noise with some custom tweaks to generate the terrainโฆ
14ย years, 3ย months ago
14ย years, 6ย months ago
Simple enough concept, but it's really confusing for me. Feel free to look at this demo to get an idea of the perspective I'm referring to, but the real map is HUGE and many manโฆ
14ย years, 6ย months ago
Working on a turn based, 2D tile based game. Going very heavy on tactics/strategy. I have field of vision working quite well for players and enemies alike, but I'm strugglinโฆ
14ย years, 6ย months ago
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See all in DiscussionsHello all, I'm working on a game of sorts using mostly cubes (fairly minecraft-like). I'm currently using 3D Perlin Noise โฆ
14ย years, 3ย months ago
Simple enough concept, but it's really confusing for me. Feel free to look at this demo to get an idea โฆ
14ย years, 6ย months ago
Wow, excellent. Thank you all very much, exactly what I was looking to find. In regards to unknown terrain, that's โฆ
14ย years, 6ย months ago