20 years, 7 months ago
Highlights
Community contributions featureddont use flip unless you really need it. just blit the back buffer to the primary surface instead. it should improve the speed quite a bit.
20 years, 7 months ago
20 years, 9 months ago
21 years ago
you could also disable the screen saver when then game starts and re-enable it when the game ends.void ScreenSaver_SetEnabled(bool value){ ::SystemParametersInfo(SPI_SETSCREENSA…
21 years ago
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See all in Discussionsdont use flip unless you really need it. just blit the back buffer to the primary surface instead. it should …
20 years, 7 months ago
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20 years, 9 months ago
you could also disable the screen saver when then game starts and re-enable it when the game ends.void ScreenSaver_SetEnabled(bool value){ …
21 years ago