16 years, 7 months ago
Highlights
I'm already using blending for pngs with transparency, using glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA), or glBlendFunc(GL_SRC_ALPHA, GL_SRC_COLOR) for some images to get…
16 years, 7 months ago
Hey All, I have a 2d openGL scene set up with a lot of texture mapped polys. I'd like it so that I can mask different different ones based on where an object is... Som…
16 years, 7 months ago
Latest Activity
I'm already using blending for pngs with transparency, using glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA), or glBlendFunc(GL_SRC_ALPHA, GL_SRC_COLOR) for some images to get some …
16 years, 7 months ago
Hey All, I have a 2d openGL scene set up with a lot of texture mapped polys. I'd like it …
16 years, 7 months ago